So this is a weird one. Yes, I know an offline MMORPG is just an RPG, but I’m looking for a specific kind.

I loved FFXIV, but there was always something in the back of my mind that said “I don’t own any of this, it all goes away if I stop paying, and I could be banned tomorrow and lose everything”. I’d love to have a game that plays somewhat similar, but offline and for a single payment, please.

I know about the .hack series and those games seem pretty fun, but don’t scratch the same gathering resources/crafting items/using or selling items cycle. Also they’re apparently grindy as fuck.

Anyone have any suggestions please? Preferably PC please, but Switch and PS1/2/3 also valid suggestions. Thank you.

  • wraithcoop@programming.dev
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    5 hours ago

    I played this game with my friend called Wayfinder that was going to be an mmo but I guess at some point in development changed course. The game scratches a kind of itch that I didn’t really need but maybe 10 years ago could have been fun. Might be worth a try.

  • 0li0li@lemmy.world
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    4 hours ago

    I think Kenshi and Heroes of Hammerlock 1-2 might scratch that itch as well. Never played them tho, but all my actual recommendations are listed in this thread already ;)

  • HubertManne@piefed.social
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    4 hours ago

    I have high hopes that online/offlne models become the norm for exactly that reason. one just to be able to play when the internet goes out or you can’t reach it but yeah also later when the servers go away.

  • wizardbeard@lemmy.dbzer0.com
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    6 hours ago

    Surprised that no one has suggested the .hack (dot Hack) game series. They were PS2 era single player RPG games, set in a virtual reality MMO. So it really tries to simulate the MMO experience of that era. There’s even an entire fake computer OS you can explore with news articles, forum posts, email, etc that all contributes to the world building and sometimes unlocks stuff in the “MMO” as you learn stuff ourside of it.

    The plot is… ok. Kind of a tired one now and quite trope-y. Mostly because it came first and a ton of anime since “copied its homework”. The series is one of the first instances of the now semi-common plot of “players get stuck in VR MMO”.

    The first group of games in the series is pretty easily emulatable, and carrying your save across the games lets you keep your progress and unlocks some extra stuff in subsequent games of the first batch.

    The second batch of games in the series (widely believed to be considerably better in gameplay) got an official PC remaster with additional QoL and what amounts to a free story DLC. Probably better to start there, just know there’s some weird plot stuff with a semi-prequel anime. It was the style of the time to make these multimedia projects to try and cross market shit.

    They just announced that the series is going to get a reboot/continuation too.


    It’s also worth noting that there are some “pay once” MMOs like Guild Wars out there which have been running for a decade or more.

    • The_Sasswagon@beehaw.org
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      4 hours ago

      Guild Wars, the original, is still up and running. It isn’t what OP is looking for, but an MMO released in 2005 is not only still playable and has people playing, but also gets very infrequent little patches. Pretty cool stuff.

  • alonsohmtz@feddit.uk
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    8 hours ago

    There’s also just playing on community servers or hosting you own.

    I’m not sure if it’s been figured out how to do that for FFXIV yet, but there are others.

    You can try the 2009scape single player mode, join the official server, or host it yourself.

    • Sturgist@lemmy.ca
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      12 hours ago

      It’s really good, not sure it’s really the same as an mmorpg…100% worth buying though.

      • definitemaybe@lemmy.ca
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        5 hours ago

        It has MMORPG vibes, particularly with the gathering/crafting systems and little side quests, but it doesn’t have an “endless endgame” to speak of. It was my first thought, too—if OP isn’t looking for an endless endgame loop, then Amalur is a great suggestion.

        Lots of Diablo clones have endless endgame and single player, but not sure if they’d be what OP is looking for. Last Epoch is the best of them all, imho. I saw Grim Dawn recommended; it’s also great. Torchlight 2 has a WoW-like cartoony aesthetic and is pretty great. Titan Quest is the other obvious req in this genre, and there are many, many Diablo 2 mods that add new systems and end game loops. (Path of Exile 1 & 2 are both great, of course, but they’re online only.)

  • Auli@lemmy.ca
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    9 hours ago

    I mean your looming for a specific kind or RPG you can’t have a massively multiplayer online role playing game be offline.

  • imetators@lemmy.dbzer0.com
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    12 hours ago

    AzerothCore is maybe what you would like to check out. They got some builds with bots that fill the world and make you feel as if you are actually online with other players.

    • discoplasm@piefed.zip
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      7 hours ago

      seconding this, i use a solo azerothcore build and it’s been great. mine is scaled rather than using playerbots but i experimented with a bot one and it was pretty neat to be able to group up with them.

  • wirelesswire@lemmy.zip
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    14 hours ago

    Most of these don’t fit “offline MMO” super closely, but are games I’ve played that share various aspects that I enjoyed in MMOs:

    Kingdoms of Amalur: Reckoning

    Minecraft with mods

    Hytale

    Various Bethesda games with mods

    Sword Art Online games

    V Rising

    • lath@piefed.social
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      12 hours ago

      V Rising has the option of setting up a local game. I made the mistake of starting a game with default settings and i couldn’t play with the internet connection gone. Had to start anew with the correct selection.

      In a similar vein are Conan Exiles and possibly Dune Awakening (haven’t it).

      What they lack is more neutral or helpful npcs. There’s some merchants and the enslaved pawns, but progression is more automatic through menus rather than quest givers.

    • iamthetot@piefed.ca
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      9 hours ago

      Came in to recommend CrossCode. I had an extremely similar itch to OP and this game scratched it. The plot literally revolves around being an MMO, but the entirely game is single player. They did a really good job of capturing the vibe.

      • apotheotic (she/her)@beehaw.org
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        7 hours ago

        I was honestly baffled at how well they captured the vibe of starting a new MMO, when i played through the first 10 or so hours. I kept having this urge to tell my friends to play it so they could come play and explore with me

    • OmegaMouse@pawb.social
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      13 hours ago

      CrossCode was great fun, and it really captures that MMORPG feel. Very much enjoyed my time playing it.

    • Zanathos@lemmy.world
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      10 hours ago

      Was also going to suggest this one. I tried the demo but unfortunately doesn’t play well on the deck and my sit time in front of the PC is limited as is.

  • Toneswirly@beehaw.org
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    9 hours ago

    People said it, but Xenoblade Chronicles feels very MMO-y with auto attacking and big open maps and shitloads of grinding.