• Alaknár@sopuli.xyz
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      5 hours ago

      Bringing that zombie out makes zero sense.

      3E was about replacing market-preferred products with those of their own. There’s nothing to replace these products. This just god-honest mismanagement. Don’t make it more complicated (or malicious) than it is.

  • Kaligalis@lemmy.world
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    6 hours ago

    Why does Microsoft keep buying game studios if they don’t actually want to have a game studio?!
    Gutting game studios doesn’t actually yield any returns - making and selling successful games does.
    So what’s the point? If they don’t like having functioning game studios, they can just stop buying them.

    • rumba@lemmy.zip
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      5 hours ago

      They’re not interested in sales from the product. They want the IP, the patents, and a few of the talent, perhaps if they’re particularly good.

      You spend years making a large game, all negative profit. Then you launch, make most of the money you’ll ever see off that title and go back to hibernate.

      They buy the studio, own the ip, flip the crunch switch to on and wait for attrition. If anyone survives that, they put them somewhere else to make them money.

    • LostWon@lemmy.ca
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      5 hours ago

      I don’t know what the landscape is like in the gaming industry these days so I can’t say if it’s the case here, but often that kind of pattern is about eliminating competition (i.e. market manipulation rather than innovation).

      • ThirdConsul@lemmy.zip
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        5 hours ago

        Companies that have more than 4% of market share are financially incentived to buy out the competition rather than innovate - it’s cheaper. The first study on that is from iirc 60s, still holds true.

  • Mereo@piefed.ca
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    1 day ago

    It’s worse than that:

    Another dev allegedly stripped to the bone is id Software, which according to 3D Realms founder Scott Miller has lost “most, if not all” of its coders.

    Article: https://www.pushsquare.com/news/2026/07/legendary-dev-id-software-allegedly-hit-extremely-hard-by-xbox-layoffs

    Man. This is heartbreaking. The Idtech engine is dead, the engine that is extremely optimized and much better that that UT engine junk is dead.

    • 87Six@lemmy.zip
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      1 day ago

      it’s fucking unbelievable how these morons can gut dev studios when the product that came out of them is to the scale of Doom 2016, Eternal and Dark Ages. Ridiculous.

      I hope they band together and start their own company.

      Speaking of which, if you know a way for me to find games made by devs that were once part of larger studios that were gutted, I’m interested.

      Apparently these devs are treated the same way as Mick Gordon

      • Appoxo@lemmy.dbzer0.com
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        1 day ago

        Not like they havent mismanaged the music projects…
        Have the Eternal pre-orders received their OST yet?

            • Sylvartas@lemmy.dbzer0.com
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              7 hours ago

              Yeah I pre-ordered the collector’s edition, expecting to get a vinyl box set IIRC ? Oh well, I mostly got it for the other stuff anyway. The cassette I got isn’t actually functional IIRC (never tried it but I recall the edition’s booklet saying so) and was just a fancy download code (that wasn’t even functional at the time. I should check if it at least works now).

          • Appoxo@lemmy.dbzer0.com
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            15 hours ago

            So according to discogs (market place for all sorts physical music), users are selling doom eternal casettes on it.

  • Deconceptualist@leminal.space
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    24 hours ago

    Well the one potential silver lining to firing an entire team at once like this is that hopefully they can turn around and start their own new gaming studio free from the corporate overlords. In which case we all win.

    At least, until the leaders of that studio get greedy and sell out and repeat the shit cycle all over.

    • nightlily@leminal.space
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      23 hours ago

      There isn’t any money out there, and a production team trying to run their own studio typically doesn’t work out. „Just go indie“ is not a realistic option. More than likely a handful of these people might be picked up (though likely will have to uproot their lives to do it) but the rest will leave the industry. It’s an incredibly destructive thing MS has done, because id folks often did a lot of knowledge sharing at conferences.

      • Deconceptualist@leminal.space
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        5 hours ago

        There’s plenty of money out there in the economy, we just keep letting private equity buy up everything and funnel it to billionaires while enshittifying the entire world of commerce.

        But aside from that you make a good point, if no one will invest in a new studio then that’s a pipe dream. And yeah IIRC the ID folks were regular leaders at conferences like SIGGRAPH so yes this looks bad for the industry 😞

  • absquatulate@lemmy.world
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    1 day ago

    This is so infuriating.

    I get gutting and selling studios that don’t hold their own but seriously, id has been delivering banger after banger for 20 years now. Good luck trying to rely solely on fallout to stay afloat you asshats

    • rozodru@piefed.world
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      1 day ago

      I’d argue since the beginning not just 20 years.

      without id, gaming as we know it wouldn’t exist today. FPS games, competitive shooters, hell even Valve itself likely wouldn’t exist without id software. goes even beyond that. you could even go as deep as the modding community and all the games that have come from that. the majority of modders got their start with id games. Many rockstar game devs got their start at id or via an id product.

      • absquatulate@lemmy.world
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        1 day ago

        I agree. I was thinking of the “new” id of the zenimax era, but they are truly one of the GOAT studios.

    • Mantzy81@aussie.zone
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      23 hours ago

      They released Wolfenstein 3D in 1992 - 34 years ago. And pretty much everything they’ve released since has been great.

      I’m going to go sit down now because my bones hurt thinking about that fact.

    • 87Six@lemmy.zip
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      1 day ago

      that don’t hold their own

      It never was like that. Studios that do badly are never gutted, not as far as I’ve seen from online reports.

      I think the reason why studios are gutted after success is that it’s almost guaranteed that the money will keep flowing even after they are fired, BECAUSE of the success.

      If you make a game and it sucks the company can’t afford to fire you because they don’t have guaranteed cash flow regardless if you’re there or not.

  • forkDestroyer@infosec.pub
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    9 hours ago

    Can someone give me a breakdown on what id has been up to since Doom?

    I’ve been out of the scene for a while. Heard they have an engine now? What are their latest games?

  • PhobosAnomaly@feddit.uk
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    1 day ago

    In fairness - and I’m a massive id fanboy - the company that gave us quality games and trailblazing tech disappeared when they went to Zenimax.

    The publishers admittedly treated them well at the start (Mick Gordon… less so), but this soulless bottom-line thinking was always going to hit them eventually.

    Shame.

    • Kühlschrank@lemmy.world
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      1 day ago

      The arrogance with which Gordon was treated soured me on the whole franchise which is a shame because Doom 2016 is one of my all time favorites. No small part due to his soundtrack.

    • Herr_S_aus_H@lemmy.zip
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      1 day ago

      Weren’t they bought back in the early 2010s? Doom 2016 was great and Doom Eternal has also a great reputation (I own it but haven’t played it). So they made good games even after being bought by ZeniMax.

      • DdCno1@beehaw.org
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        9 hours ago

        Doom 2016 was also the second attempt. They were struggling hard, with the lackluster sales and reception of Rage and the new Doom being stuck in development hell, before management decided to cut their losses and scrap virtually all of it, save for the quick kills system.

        • Herr_S_aus_H@lemmy.zip
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          9 hours ago

          So even more evidence that it wasn’t all downhill from the moment ZeniMax bought ID.
          Don’t get me wrong, fuck ZeniMax and all the big corporation that gobble up smaller corps just to push their share prices and sell them off or close them as soon as it looks like it would help their share price. But in this case it seems a little bit more complex than just ZeniMax bad.

  • TheVoiceOfRaison@thelemmy.club
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    1 day ago

    Fucking Bethesda. If Starfield wasnt such a failure (amongst others) this might not have happened. Yet rather than cut where the issues are they decimate the studio that actually produces the great games.

    • CaptDust@sh.itjust.works
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      1 day ago

      It’s come for everything. Everything from components used in factory lines to the ingredients bought by restaurants, it’s all going to shit. The games industry just happens to be both heavily consolidated and highly public in nature.

      • HubertManne@piefed.social
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        5 hours ago

        I have been mentioning this and sometimes I get a response like oh your bought a worse thing and I can’t convey how this is something I have been seeing especially in the last year. It cracks me up because it reminds me of the big bad communists. We are a society that is still advanced and limping along but everything is just getting crappier and crappier.

    • zewm@lemmy.world
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      1 day ago

      Do you have the money to buy out id software and pay all the payroll for its coders?

      • 87Six@lemmy.zip
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        1 day ago

        no, but I do have the money to not buy the dark ages and pirate it instead because of what they did to mick gordon, and now this.

        and with that money, I will buy the game that mick gordon is currently working on. Or 50 of them. https://mick-gordon.com/

          • Bluescluestoothpaste@sh.itjust.works
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            9 hours ago

            Nothing like you think you’re gonna save the world complaining on the internet? People get laid off all the time, businesses make stupid decisions all the time, all we can do is mind our business as well as we can.

            • CybranM@feddit.nu
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              8 hours ago

              I think you need a comma but besides that what’s your point with that comment? That nothing we do matters so why try?

    • apotheotic (she/her)@beehaw.org
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      1 day ago

      Well there’s different groups of folks. There’s a group who aren’t going to tolerate this and won’t give them another cent, and another group who will look past it until it destroys their favourite series completely, and I guess another, enormous group who are entirely oblivious to any of the goings on behind the scenes and just buy game play game