• 2 Posts
  • 43 Comments
Joined 2 years ago
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Cake day: December 9th, 2023

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  • I think history has shown (Nintendo specifically) that game play is king, you do not need a billion dollar project with ultra realistic graphics to have fun… many people, like me, have a ton of fun and rarely play any AAA games

    Nintendo is a MASSIVE game company, indie game companies could never produce their games the way Nintendo does. What a confounding example you chose from a company that is notably hostile to hobbiests and indie developers.

    You are really failing to understand the basic dynamics going on in the labor market of game development here. Larger entities can do things smaller entities can’t, if you want to dispute that argument you are going to have a hard time doing so as the logic is very basic.

    Large game companies can create games that would be impossible for smaller indie studios to make, large game studios can offer employment of a nature that smaller indie game companies simply can’t.

    Look at Ubisoft’s large open world games or the Red Dead Redemption series, an indie game studio could never bank on creating similar games as the raw time it takes to pay developers to make that big of a detailed landscape would be infeasible for a precarious indie game company to tackle. This is just basic business sense.

    I love indie games, don’t try to take the high road of claiming you have made yourself more pure by only playing indie games as if that was a solution, they are different categories.

    The second part is also ridiculous (specially the family part) considering AAA Studios were the worst at exploiting their staff and lay them off the second the beta game was sold in early admissions

    Don’t conflate workplace culture with the basic reality of working at a riskier, smaller company vs. a larger established company with longer and more predictable product development cycles. You wanna start a family while working at a tiny company that could go POOF if only one or two things go wrong?


  • To everybody who said not to be worried about this and that if this was actually a bad idea capitalism would solve it magically from indie game studios appearing out of thin air to replace the roles played by AAA game development…

    Take a long walk off a short pier you naive assholes

    The golden age of video games is over, yes indie games will step up to the plate to fill some of the gap, but at a structural level they simply can’t replace AAA studios. By definition AAA game studios have a capacity to create video games that smaller studios don’t and even more importantly for the career of promising game developers AAA game studios can play a crucial role in providing early career experience. AAA game studios also provide the possibility for game developers to start families since at least in the past larger companies tended to be more stable and could guarantee more stable employment.

    This was not inevitable, and as fans of this medium of art we collectively failed to stop this from happening or even really to put up much resistance to it at all. We failed the artists that make the art we love.








  • Yeah to be clear I played GTA 1, 2, Vice City, San Andreas and GTA 5, I have enjoyed the series immensely and it does have great biting satire of US politics, but it doesn’t have a coherent ideology, the critique is rather one of pointing out how hypocritical US society is… which is hilarious and great but the bigger and bigger the business success of the GTA series has become the more and more that has morphed into the series being edgey without being actually political in a subversive way.

    GTA 5 had some great moments, there is some awesome storytelling in the GTA series, its just I don’t think structurally it is concerned with being political, rather it is concerned with character portraits that encapsulate the hypocrisy, struggle and ego of US culture and the more mainstream that becomes the closer and closer it gets to “edgey without being political”.