I don’t know what the landscape is like in the gaming industry these days so I can’t say if it’s the case here, but often that kind of pattern is about eliminating competition (i.e. market manipulation rather than innovation).
Companies that have more than 4% of market share are financially incentived to buy out the competition rather than innovate - it’s cheaper. The first study on that is from iirc 60s, still holds true.
I don’t know what the landscape is like in the gaming industry these days so I can’t say if it’s the case here, but often that kind of pattern is about eliminating competition (i.e. market manipulation rather than innovation).
Companies that have more than 4% of market share are financially incentived to buy out the competition rather than innovate - it’s cheaper. The first study on that is from iirc 60s, still holds true.