Is there some sort of secret? No matter what sensitivity my mouse is set to I seem to get stuck when turning. On a controller I can turn completely in a circle, but not with a mouse unless i’m missing something. I’m willing to accept that I might be an idiot. But seriously how to people do it? It just feels so unatural. Sorry if this is a dumb question, because I think it’s a dumb question too.
Everything they said but first start by playing some solitare first, it was included in early windows to teach mouse skills
No play Balatro
I played that too. Good shit.
I’m actually pretty good at Solitare. It’s fun.
Practice
There’s aim trainer games to practice mouse speed and accuracy.
Practice
While it’s true that experience is the only way to ‘get used to’ something, having the right settings can minimize the effort of it. It should almost be as effortless as pointing at something with your finger.
You will have to go into the settings and adjust your sensitivity to what matches your personal proprioception. The best way I know to do this is to open up the game and then pick a point to look/aim at (if it’s a first-person/OTS third person) or a point on the screen to put your cursor if it’s something with a static camera. Place your mouse/reticle on that point. Then swing it out for a loop/heart/star shape and try to snap your view right back to the same point based on where it would feel natural. Don’t readjust to get there if it’s not at the spot, just note where you are actually aiming compared to the target. If you go past it, sensitivity or acceleration is too high. If you don’t get there, it’s too low. If you are off to either side on a perpendicular line, (e.g. you come from straight to the side and end up too high or low) that’s you, and that will just have to come with experience. .
Try to keep the mouse centered in your mousing area. The aiming motions for the mouse are shorter, snappier throws rather than the long and slow arcs of an analog stick.
So move the mouse to your aimpoint, then pick up and recenter. I find that a full “flick” for me should go about 360 degrees. You can also check for mouse acceleration settings, this increases the rotation of your view based on how fast you move the mouse. Good for games where action is coming in from all sides, but it can cause some problems with precision and consistency.
If you can’t turn in a circle with your mouse, your sensitivity is too low. Crank it up until you can do a 360 comfortably without lifting it and repositioning. I have no idea why this advice suddenly became “lower the sensitivity and just use your whole arm across your whole desk” but, that shit sucks. Especially if you don’t have room.
It’s a good idea to disable acceleration and, when possible, use RAW input for the mouse so it moves 1:1 with your hand. You can do this in most competitive heavy games, and you might want to also disable acceleration (mouse smoothing) in Windows’ own settings.
Accuracy. When the slightest twitch makes me spin its way harder to consistently hit targets, especially small ones at a distance. Slower is better for sniping, faster works if you’re rocking shotties. A buddy of mine plays so much quake he has macros that adjust his mouse speed upon switching weapons so it adjusts accordingly, and it really makes a huge difference.
lower the sensitivity and just use your whole arm across your whole desk”
Carpal tunnel avoidance
I have no idea why this advice suddenly became “lower the sensitivity and just use your whole arm across your whole desk”
Because that’s how you get the greatest level of precision.
Not really. Long time ago I was used to a mouse with ~3000 dpi and after a few years I was extremely precise with it. Also faster, obviously.
Yes, really. Speed /= precision.
Did you miss the “extremely precise” part? So no, not really.
No, I didn’t miss anything. “Precise” is relative term. Whatever skills you developed increasing precision can be applied and further improved with a lower DPI over a larger area.
This is how M+KB natives feel on controller.
You will get used to it if you keep playing, but it might never feel natural unless you use it exclusively for a while.
I’m a trackball + keyboard user so mouse + kb and controller both feel sort of almost right but somehow wrong to me
Also some genres lend themselves better to one or the other. I prefer controller for platformers and fighters, but prefer TB + KB for almost everything else
Also some genres lend themselves better to one or the other. I prefer controller for platformers and fighters, but prefer TB + KB for almost everything else
Yeah, I agree. I use a controller for platformers, fighting games and racing games. Also sometimes action RPGs- I’ve played Dark Souls with both input methods.
My only absolutely hard line is using a controller for any kind of shooter. I just can’t, and trying is a very frustrating experience.
Trackball gang! There’s dozens of us. Dozens!
Your numbers are growing! I’ve met one of you in the wild 10 years ago!
No matter what sensitivity my mouse is set to I seem to get stuck when turning. On a controller I can turn completely in a circle, but not with a mouse unless i’m missing something.
are you using running in circles as a benchmark? as a one continuous loop that is not going to happen with a mouse unless you have infinite desk and arm lengh. Generally mouse users do circles in segments: turn a bit, move mouse back to center and repeat as nescessary.
If you’ve mostly used controlles, yea, m+kb is going to feel unnatural. Same applies in reverse too. Different worlds - it can take quite some time to get familiar with the other.
A lot of comments missing this part: you have to lift your mouse to relocate it back to center. A low sensitivity mouse results in so called “rowing”.
There are a lot of different preferred styles, as an example: eSports tends to higher DPI (dots per ich) since every millisecond counts but the precision falls behind which can be trained.After all I would recommend trying a mainstream shooter game like Counter-Strike and leave the settings vanilla.
Start a match or training or what else and pick yourself 3-4 points of the environment like a corner of a wall, a bench and so on.
Now aim at one point, close your eyes and try to move your cross hair onto another point, open your eyes and you will notice that you are either too far beyond the aimed point or didn’t reach it. This offset can be adjusted inside the most in-game setting by decreasing or increasing the mouse sensitivity.
If you always have to crank up or down your sensitivity in every game to the same direction you probably should change your mouse DPI. Most mice come with software where you can adjust this. Also when playing on windows disable mouse acceleration.There are a lot of different preferred styles, as an example: eSports tends to higher DPI (dots per ich) since every millisecond counts but the precision falls behind which can be trained.
This is accurate, yeah. Sometimes pros use 400 DPI, some use 1000 DPI. There’s probably at least a few madlads using 2000+ dpi or some shit.
Personally, I use 1600. I don’t have a particular reason for that- I might actually try turning it down- it’s just what feels comfortable.
Woah, I just checked and I also use 1600 DPI. Let’s start a cult.
So with mice, you have a center position you return to after every move. From that position, ideally you should be able to turn your character between 270°- 180° degrees with a single swipe.
You’ll want to use a mouse with an at least 1000 hz polling rate. They can be found online for less than $30. There are websites to test polling rates.
I recommend a DPI of 800. 1200± DPI will often make your sensitivity way to high, even if you lower the in game sensitivity. 400 DPI has more hitches.
Turn off mouse acceleration in windows.
Make sure the sensor in the mouse and the mouse pad is clean.
Lighting round: light weight mice are preferred. 8000hz is better that 1000hz polling, but not by much and uses a lot of CPU usage and requires correct USB support. Don’t aim at the enemy, aim where they are going to be. Warming up a bit does help your aim. You don’t need to spend a lot of money to get the best gear or to have fun.
Useful mouse comparisons. https://www.rtings.com/
There is a mouse pad compare website, but I can’t find it.
Play a less demanding single player game to get used to the mouse. I’m not sure how it handles mouse and keyboard, but I’m thinking something like Ratchet and Clank.
I’m actually trying an indie horror game called DreadOut: Keepers of the Dark because my controller won’t work for some reason. I have been reccommended Ratchet and Clank: Rift Apart before. Maybe it’s a sign to play the game.
There are 3 way you can be better at aiming with a mouse:
Disable acceleration (enhanced pointer precision)
Lower your sensitivity
Use a lighter mouse
Past that, it’s practice, practice and more practice. If you only recently moved over to M+KB, you haven’t developed the muscle memory. Start with games that just require you to click on things, like Civ games or Stardew Valley, and games that don’t require rapid movements, like Portal.
Are you using mouse only? On my controller I usually use both analog sticks to move and turn the screen at the same time which allows quick rotation if necessary. Same applies imho to mouse and keyboard. I use the mouse to turn the screen and wasd to turn my character which at least for me leads to the same result.
There’s no real secret other than to just play games and get used to it. FPS may or may not be the best choice for this. You could also play other games like strategy or city builders instead.
My sensitivity is so if I drag my mouse straight to either side, I’ll do about 7 or 8 full spins by the time I get to the end of my mat.
Thats crazy how much the preferences differ. I do like 2 spins with my big ass mousepad.
From left to right i do a 180 lol depends what kind of games you play
I don’t like to have to do that swing move that streamers and other hardcore gamers use. I like to use as little arm movement as possible
Its only an issue if you play like 8+ hours every day. For small movements most people use their wrist and that fucks your joints if you do it enough. That is one of the reasons for why pro players do it.












