

Another Crab’s Treasure is good.
No More Heroes is weird as fuck. But in a good way.
Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧🇱🇺🇪. Pansexual. Husky. Woof. 🐶


Another Crab’s Treasure is good.
No More Heroes is weird as fuck. But in a good way.


Does raytracing even make the game look noticeably cooler, anyway?


It’s set inside the First House of the Bureau and you play as generic agents taking care of problems (which is still 90% the Hiss but there are, like, boss fights against “SCPs” like a traffic light and shit).


Were they expecting FBC to do numbers? 🤨
I dunno if it’s improved much, but at launch it felt like some kid’s janky-ass mod more than a AA game from Remedy.
And it was even dumber to set that kind of game in such a dope world when the game itself doesn’t have much exploration or even a plot.


“I run it myself without the internet.” 🤨
They’re non-techies. Any more explanation than that would only frighten and confuse them.


So… It’s actually supposed to be City Dungeon? 🤔


Mine is set to update all the stuff I use, and the OS, automatically whenever an update is available. 🤷♂️


Wat? 🤨
You change civs mid game in 7? That sounds dumb as fuck.


Worst Race: Daytona 500.
Best Race: Kentucky Derby.


One of the main failures of the Steam Machine was that there was no baseline “steam machine.” They were just a myriad of prebuilt machines running a specific OS, and was especially confusing to people not already into PC gaming.
The Steam Deck fixed that by being just one thing (pedants fuck off, you know what I mean). If their next console like offering is indeed console like and not just a rebranded PC ecosystem, it probably will see more success than their first venture in Steam Machines.


Reverse engineer the Switch 2 and give away schematics to a DIY version.


I mean if every server in the world was full, though, so you could not play the game until one opened up. Essentially waiting in queue but without any automation. That would have been nuts. The oldest game I remember having a queue to connect was Anarchy Online. Before that, the only kind of queue for a game I saw was waiting for a group to move on from a boss spawn in EverQuest; but that was just player to player etiquette due to the unfortunate design of the game.


I’m trying to imagine what it would have been like back in the day before dev ran servers and matchmaking services to see every single server of a game full to capacity for hours at a time.


I remember hearing about Neverwinter Nights a mere two days before release. Didn’t have time to pre-order it and went to EB at my local mall to get it the day it came out and I was worried it would be sold out. Get there and there’s just a huge pyramid of copies of the game right at the entrance.
People only didn’t buy them back in the day because most people didn’t have a PC. If they were available on a console at the time, I’m sure they would have sold a lot more.


The invisible hand of the market:


Only miners of age. Miners who are minors are banned.


I can’t not buy their shit any harder than I already do…


For anything that does this, or just Borderlands 4?
Better games just pre-compile them so you don’t even have to wait for anything.
Mumble is what most people used before Discord. Everyone moved to Discord because it was comparatively better than Mumble.