it feels to me like the hate comes from outsiders who weren’t long-term fans and what the series to be what it’s not.
Literally a fan since Arena: The series went from swinging at something point blank and only hitting it when the dice rolls behind the scene said you did, to just always hitting. It still feels just as cheap and crappy. Especially compared to literally every other action game in existence.
At least Arena and Daggerfall had you move your mouse around to swing, similar to M&B, or Chivalry do today.
I can respect that. I’m kind of expecting some middle ground between Skyrim and actual Dark Souls just because the Elder Scrolls has always been a power fantasy, and making it too complicated or difficult actually makes you feel less powerful.
Literally a fan since Arena: The series went from swinging at something point blank and only hitting it when the dice rolls behind the scene said you did, to just always hitting. It still feels just as cheap and crappy. Especially compared to literally every other action game in existence.
At least Arena and Daggerfall had you move your mouse around to swing, similar to M&B, or Chivalry do today.
I’m not saying we need the dice roll system. I just don’t want a complicated time-based system that doesn’t feel grounded.
I can respect that. I’m kind of expecting some middle ground between Skyrim and actual Dark Souls just because the Elder Scrolls has always been a power fantasy, and making it too complicated or difficult actually makes you feel less powerful.