Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

  • begrudgedcarfolk@sh.itjust.works
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    9 hours ago

    That was my initial thought, however it may seem unreasonable as some studios develop for multiple storefronts and/or platforms. Should they play the entirety of their game on every platform or storefront, probably, but testing is like security, they don’t really care about it because it’s not a money maker.

    I miss the days of old when a game would launch mostly bug free (with a few minor exceptions).