alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agoPalworld dev says the studio still calls itself indie because of its "genuine creative freedom"www.pcgamesn.comexternal-linkmessage-square24linkfedilinkarrow-up158arrow-down11
arrow-up157arrow-down1external-linkPalworld dev says the studio still calls itself indie because of its "genuine creative freedom"www.pcgamesn.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square24linkfedilink
minus-squareCrankenstein@lemmy.worldlinkfedilinkEnglisharrow-up5·1 day agoIndependently developed but not independently published. From there it just depends on if you personally consider that still being “indie” by your definition. Does “indie” for you mean “a studio which independently develops games” or does it mean “a studio that does everything independently”
minus-squareLeuthil@lemmy.worldlinkfedilinkEnglisharrow-up5·1 day agoIt also depends on the publisher’s involvement. There are many publishers that actually contribute to development by providing resources, including art and design recommendations or contractors
minus-squarethingsiplay@lemmy.mllinkfedilinkEnglisharrow-up3arrow-down1·1 day agoI think this is a good an important distinction.
Independently developed but not independently published.
From there it just depends on if you personally consider that still being “indie” by your definition.
Does “indie” for you mean “a studio which independently develops games” or does it mean “a studio that does everything independently”
It also depends on the publisher’s involvement. There are many publishers that actually contribute to development by providing resources, including art and design recommendations or contractors
I think this is a good an important distinction.