• thingsiplay@lemmy.ml
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      4 hours ago

      They all started like this. A few months or weeks later the games were at 20 then 40 and soon 60 fps.

  • BitUnWise@programming.dev
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    4 hours ago

    Why would you write an emulator in C#? For a lot of programs speed and being garbage collected doesn’t really matter. But for an emulator those things definitely matter