Not when you sit still and watch a monitor / tv that sits still in front of you. Then your eyes do not motion blur. The game adds motion blur because your eyes do not motion blur, let’s say when you play a racing game.
Wrong. My eyes blur. I am looking across the screen, the screen pans, i am turning the camera without moving ky eyes and the visual… Blurs. That is all. Do not add it for me, thanks.
Um no. Screen is in front of you and you don’t look around with your head. Your eye movements are very fast and little, and your brain changes the perception for you anyway. The important difference is, that blur does not add any sense of speed in example. Let’s say a racing game. If you watch the screen, the ingame graphics can decide to blur the street below to blur a lot (because its close to camera) downwards, as the movement is upwards in the game. And the hud elements are not blurred or the car and the background. That is much different from the blur of you talking, that is probably just a little bit sideways.
I just try to explain that the blur you are talking about is completely different from your eyes and the one I am talking about in the game. Don’t enable this option if you don’t like, but understand at least what it is.
Not when you sit still and watch a monitor / tv that sits still in front of you. Then your eyes do not motion blur. The game adds motion blur because your eyes do not motion blur, let’s say when you play a racing game.
Wrong. My eyes blur. I am looking across the screen, the screen pans, i am turning the camera without moving ky eyes and the visual… Blurs. That is all. Do not add it for me, thanks.
Um no. Screen is in front of you and you don’t look around with your head. Your eye movements are very fast and little, and your brain changes the perception for you anyway. The important difference is, that blur does not add any sense of speed in example. Let’s say a racing game. If you watch the screen, the ingame graphics can decide to blur the street below to blur a lot (because its close to camera) downwards, as the movement is upwards in the game. And the hud elements are not blurred or the car and the background. That is much different from the blur of you talking, that is probably just a little bit sideways.
I just try to explain that the blur you are talking about is completely different from your eyes and the one I am talking about in the game. Don’t enable this option if you don’t like, but understand at least what it is.