inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 1 day agoThe people have spoken: Motion blur is the worstwww.pcgamer.comexternal-linkmessage-square121linkfedilinkarrow-up1411arrow-down12file-text
arrow-up1409arrow-down1external-linkThe people have spoken: Motion blur is the worstwww.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 1 day agomessage-square121linkfedilinkfile-text
minus-squareDettweiler@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up68·23 hours agoMy eyes will do the blurring on their own, thank you very much. Same goes for motion blur.
minus-squaremnemonicmonkeys@sh.itjust.workslinkfedilinkEnglisharrow-up2·7 hours agoStill useful for foveated rendering, but that tracking where your eyes are actually looking
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up11·22 hours agoYeah we see non blurred only in a ridiculously small portion we look at anyways, IIRC it’s in a 3° split angle from the centre (yes you read that correctly, a cone at 3 degrees…).
minus-squareGreenCrunch@piefed.blahaj.zonelinkfedilinkEnglisharrow-up6·13 hours agoRealism first! Foveated rendering for all games, not just VR! I only want the center of the display anyway!
My eyes will do the blurring on their own, thank you very much. Same goes for motion blur.
Still useful for foveated rendering, but that tracking where your eyes are actually looking
Yeah we see non blurred only in a ridiculously small portion we look at anyways, IIRC it’s in a 3° split angle from the centre (yes you read that correctly, a cone at 3 degrees…).
Realism first! Foveated rendering for all games, not just VR! I only want the center of the display anyway!