• Zedstrian@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    20
    ·
    8 hours ago

    Perhaps consumers there are also tired of paying increasingly high prices for hardware only to be locked into an ecosystem where games not only cost more on average (with sales not being as frequent as on PC), but also go away sometime after the manufacturer moves on to their next console.

  • inclementimmigrant@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    14
    ·
    8 hours ago

    I also wonder if the advent of small form factor machines like the various decks, steam machine, more availability mini-ITX boards also served to fuel this uptick.

    • Someonelol@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      3
      ·
      5 hours ago

      The Japanese love small multi use gadgets. If they can have a gaming console, editing software, an email machine, and a video player in a small form factor that fits neatly in their tiny apartment then they’d go for it. I think the premium for space and respect for their own property is why so many legacy games and consoles are still so easy to find and purchase in second hand stores over there.

      • threeonefour@piefed.ca
        link
        fedilink
        English
        arrow-up
        3
        ·
        3 hours ago

        I can’t find the make or model, but I remember watching a video about how a Japanese company produced a high end digital camera but in a tiny frame. The camera met terrible reviews outside of Japan because the small form factor caused issues with overheating and short battery life. It became the #1 camera sold in Japan for years because Japanese people cared more about the size than anything else.

        IKEA also initially had terrible sales when they opened their first stores in Japan because their furniture only had a single use. They had to update their designs to be multi-use.

  • who@feddit.org
    link
    fedilink
    English
    arrow-up
    2
    ·
    6 hours ago

    Steam’s top games of the year in Japan, in contrast to consoles where Nintendo’s Switch and Switch 2 exclusives dominate, are driven by global free-to-play titles, with Counter-Strike 2, PUBG: Battlegrounds, and Apex Legends being the three biggest games in terms of revenue. Of the top twelve titles, only Monster Hunter Wilds from Capcom was developed by a Japanese company, with hits like ARC Raiders and Call of Duty also making the list. In terms of playtime, Left 4 Dead 2 was top, followed by Terraria, with DOTA 2 and Stardew Valley also making the list.