Also just the AAA experience - its a boom and bust cycle: hire people, work them to death for release, and then lay them off after so the numbers look real good
Such a stupid cycle - you’d think retaining experienced developers would be more efficient…
Also just the AAA experience - its a boom and bust cycle: hire people, work them to death for release, and then lay them off after so the numbers look real good
Such a stupid cycle - you’d think retaining experienced developers would be more efficient…
They don’t care. You have to maximize profits next quarter