- I’m not using MS Store, Microsoft. I have my issues with Steam but it works a hell of a lot better than MS Store does. 
- Totally not a trap. 
- This is the embrace phase you have been warned - I fail to see how Microsoft could embrace and then extinguish Steam. - A crucial phase in that strategy is applying modifications or locks that are specific to your platform or goals. - Microsoft could integrate with Steam all they want, Valve would obviously not accept any type of lock or change. - I didn’t say they could but they will attempt 
 
 
- I am curious how exactly will Steam integration work. Knowing MS, it’s likely going to be clunky and subpar. - I’m going to assume MS is going to containerize/translate Steam somehow. So you will have the standard locked-down xbox OS for playing all xbox games + Windows/W32 translation layer for using Steam (Windows Subsystem For Xbox). All games launched via Steam will use the translation layer. - The WSX will be cryptographically signed so that only authorized W32 applications can be executed which are pushed by MS only. - why would an xbox that runs an x86_64 architecture need a translation layer to run Windows binaries? This sounds like the next xbox is going to be a fixed hardware Windows PC with a custom interface replacement and probably all the unnecessary services ripped out of it. - why would an xbox that runs an x86_64 architecture need a translation layer to run Windows binaries? - This is based on my partial understanding of the xbox architecture. I suspect that there is a difference between full fat Windows and the xbox OS. So certain function calls (required by Steam) are not supported by xbox OS. So it won’t be a traditional layer like WINE or Proton. Just enough for certain gamestore applications to run (Epic?). - going to be a fixed hardware Windows PC with a custom interface replacement and probably all the unnecessary services ripped out of it. - I hope for this too. But how will traditional Xbox games run if it’s just Windows? Will it have a built-in emulator running on top of Windows? Also, it will invite people to hack the device since it’s a standard Windows OS. I doubt MS wants their next xbox to be so open, given their history regarding MS Store. 
- It doesn’t need a translation layer, but it does already use a hypervisor even for running native games. It’s how Microsoft guarantees every single bit of executable code is authorized. 
 
 
 
- Probably for their handheld interface. 







