cm0002@piefed.world to PC Gaming@lemmy.caEnglish · 22 hours agoBorderlands 4 launches to 'mostly negative' reviews on Steam thanks to widespread performance problems and crasheswww.pcgamer.comexternal-linkmessage-square38linkfedilinkarrow-up1166arrow-down11
arrow-up1165arrow-down1external-linkBorderlands 4 launches to 'mostly negative' reviews on Steam thanks to widespread performance problems and crasheswww.pcgamer.comcm0002@piefed.world to PC Gaming@lemmy.caEnglish · 22 hours agomessage-square38linkfedilink
minus-squareMalix@sopuli.xyzlinkfedilinkEnglisharrow-up2·10 hours agotbh, I did the exact same thing, but came across that documentation today and realized my error… :P hope it works!
minus-squareFauxLiving@lemmy.worldlinkfedilinkEnglisharrow-up3·8 hours agoSo many envs and no central documentation makes it hard to handle for everyone.
minus-squareMalix@sopuli.xyzlinkfedilinkEnglisharrow-up2·4 hours agoit gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options) it gets messy.
tbh, I did the exact same thing, but came across that documentation today and realized my error… :P
hope it works!
So many envs and no central documentation makes it hard to handle for everyone.
it gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options)
it gets messy.