No matter what people say about it too, “girly games” don’t get the same investment, creative vision and hype that “masculine games” do, even when the “girly games” sell a ton.
This is both a problem with sexism and our conception of what sells, people are constantly telling stories about what kind of games people actually want and it is almost never corresponds to the breadth and depth of reality and not just in smaller indie games.
We constantly repeat that mindless sex, violence and other types of cartoonishly masculine games are what people want to buy while ignoring the massive, astronomical success of games like Stardew Valley, Slay The Spire, Balatro, Terraria, Eurotruck Simulator 2, Factorio, Subnautica etc… I really hate this forced sense of cynicism about what we desire and why.
Which… I love FPS games, I like lots of “masculine” games but we have a very narrow vision culturally of why people play video games and it pisses me off.
I also to be honest as a man feel really lonely most of the time talking about my semi-competitive FPS hobbies to people in real life, a big reason for this is women are culturally assumed to not be included in the experience so most women don’t bother pushing through the toxicity to find out if they like that type of game (why would they?)… so naturally it isn’t an easy topic to connect with not men on… and then the men who don’t play these games tend to see that as an indicator that video games are childish. How is this good for anyone?
As a man I want to live in a universe where video games can be a more common topic because who plays them and why isn’t so narrowly defined. I just want it to be a normal conversation. I want to be able to casually have conversations with women about the video games they like, and to get wrecked by women in multiplayer FPS games on the regular. Things are just better when women are included, any time men get together and exclude women it gets disgusting, smelly, toxic and weird and this has held video gaming back for decades.
No matter what people say about it too, “girly games” don’t get the same investment, creative vision and hype that “masculine games” do, even when the “girly games” sell a ton.
This is both a problem with sexism and our conception of what sells, people are constantly telling stories about what kind of games people actually want and it is almost never corresponds to the breadth and depth of reality and not just in smaller indie games.
We constantly repeat that mindless sex, violence and other types of cartoonishly masculine games are what people want to buy while ignoring the massive, astronomical success of games like Stardew Valley, Slay The Spire, Balatro, Terraria, Eurotruck Simulator 2, Factorio, Subnautica etc… I really hate this forced sense of cynicism about what we desire and why.
Which… I love FPS games, I like lots of “masculine” games but we have a very narrow vision culturally of why people play video games and it pisses me off.
I also to be honest as a man feel really lonely most of the time talking about my semi-competitive FPS hobbies to people in real life, a big reason for this is women are culturally assumed to not be included in the experience so most women don’t bother pushing through the toxicity to find out if they like that type of game (why would they?)… so naturally it isn’t an easy topic to connect with not men on… and then the men who don’t play these games tend to see that as an indicator that video games are childish. How is this good for anyone?
As a man I want to live in a universe where video games can be a more common topic because who plays them and why isn’t so narrowly defined. I just want it to be a normal conversation. I want to be able to casually have conversations with women about the video games they like, and to get wrecked by women in multiplayer FPS games on the regular. Things are just better when women are included, any time men get together and exclude women it gets disgusting, smelly, toxic and weird and this has held video gaming back for decades.