I know a lot of women who actually deeply appreciate soulsbornes and i dont like this “women arent hardcore” narrative.
Bloodborne, for easy example, has a deep maternal-horror throughline. Disconnecting the female experience from bloodborne leaves you with… British people?
My wife loved god of war 2016 (not a soulsborne, but you get it) and it helped her to fix a part of her relationship with her father. She also defeated the last valkyrie hitless on Give Me God of War.
Damsels in distress arent off the table, but dont be misogynistic about it. Fanservice can be done tastefully (and there are plenty of female gooners who appreciate the female form as well).
What women dont like, is being objectified or forced to look at their struggles as fetish content.
Male power fantasies are often hit or miss too. My wife loves doom but cant stand the call of duty campaigns.
Damsels in distress arent off the table, but dont be misogynistic about it.
Legend of Zelda: Breath of the Wild and Tears of the Kingdom did this quite well - while one of your main objectives in both games is to find/save Zelda…
Spoiler
In one game she’s single-handedly holding back Ganon from destroying the world and in another she makes the ultimate sacrifice to become an eternal dragon whose power is essentially limitless.
Sorry, but you cannot honestly think that most women are into soulslikes when not even most men are into them. Idk about the other references you are making because I’m one of the vast majority of women who have no interest in soulslike. (Actually that’s not structly true, I despeately want to like them, but don’t, but I still have no clue what you are on about)
I never said women aren’t hardcore, we give birth and raise kids. That’s hardcore. We do whatever the fuck we want against society, that’s hardcore. We can like anything across a broad range, but it would be silly to think that most women give a fuck about being represented in wwe, for example. This is similar.
What I’ve been saying is that women are more into social games, overall as a statistic, because that is factually correct.
I didn’t say most, i said “a lot”. I also covered much of the second paragraph here so im not sure what the argument is. I agree that ~50% of the population is also capable of greatness, mainly because i also belong to it :3
Theres definitely a stigma against women in gaming spaces, but believing thats the fault of the games’ content is 1/8th of the story; the majority of it is just regular ol’ misogyny and systematically-instilled self-doubt.
Im not mad at you or trying to downplay your opinion, i just disagree with the notion that women are for some reason repelled from “difficult” games by the content itself, primarily soulsborne games, because they have intricate feminist views on occasion. I think its far more likely they are drawn to unpopular games because male audiences are absent, allowing a female space to flourish.
What they said is literally ‘less than 50% men like soulslikes, and less than 50% women like soulslikes’ which would be a statistical miracle to be an incorrect statement because it’s hard to make something to appeal to majority including those that never come close to PC or a console. Even if you only count gamers that would probably be hard to achieve, as that is not the same as positive reviews because reviewers are a subset of population that is already not against the genre
I know a lot of women who actually deeply appreciate soulsbornes and i dont like this “women arent hardcore” narrative.
Bloodborne, for easy example, has a deep maternal-horror throughline. Disconnecting the female experience from bloodborne leaves you with… British people?
My wife loved god of war 2016 (not a soulsborne, but you get it) and it helped her to fix a part of her relationship with her father. She also defeated the last valkyrie hitless on Give Me God of War.
Damsels in distress arent off the table, but dont be misogynistic about it. Fanservice can be done tastefully (and there are plenty of female gooners who appreciate the female form as well).
What women dont like, is being objectified or forced to look at their struggles as fetish content.
Male power fantasies are often hit or miss too. My wife loves doom but cant stand the call of duty campaigns.
Legend of Zelda: Breath of the Wild and Tears of the Kingdom did this quite well - while one of your main objectives in both games is to find/save Zelda…
Spoiler
In one game she’s single-handedly holding back Ganon from destroying the world and in another she makes the ultimate sacrifice to become an eternal dragon whose power is essentially limitless.
Oh the horrors!
I guess a reference to celebrated tubby England striker Paul “Gazza” Gascoigne.
Sorry, but you cannot honestly think that most women are into soulslikes when not even most men are into them. Idk about the other references you are making because I’m one of the vast majority of women who have no interest in soulslike. (Actually that’s not structly true, I despeately want to like them, but don’t, but I still have no clue what you are on about)
I never said women aren’t hardcore, we give birth and raise kids. That’s hardcore. We do whatever the fuck we want against society, that’s hardcore. We can like anything across a broad range, but it would be silly to think that most women give a fuck about being represented in wwe, for example. This is similar.
What I’ve been saying is that women are more into social games, overall as a statistic, because that is factually correct.
I didn’t say most, i said “a lot”. I also covered much of the second paragraph here so im not sure what the argument is. I agree that ~50% of the population is also capable of greatness, mainly because i also belong to it :3
Theres definitely a stigma against women in gaming spaces, but believing thats the fault of the games’ content is 1/8th of the story; the majority of it is just regular ol’ misogyny and systematically-instilled self-doubt.
Im not mad at you or trying to downplay your opinion, i just disagree with the notion that women are for some reason repelled from “difficult” games by the content itself, primarily soulsborne games, because they have intricate feminist views on occasion. I think its far more likely they are drawn to unpopular games because male audiences are absent, allowing a female space to flourish.
Which I never said and in fact have disgreed with, so that’s probably why.
If you don’t make up my position, you might get it :)
What you just said amounts to ‘nobody likes soulslikes’ which is just fucking insane, soulslikes are obviously popular.
What they said is literally ‘less than 50% men like soulslikes, and less than 50% women like soulslikes’ which would be a statistical miracle to be an incorrect statement because it’s hard to make something to appeal to majority including those that never come close to PC or a console. Even if you only count gamers that would probably be hard to achieve, as that is not the same as positive reviews because reviewers are a subset of population that is already not against the genre
What they said is true, its not a jab at the genre.