t’s certainly been a journey for Valve. A week prior to the Steam Frame’s launch, we spoke with two engineers at Valve about the project: Joy Lyons, hardware engineer, and Jeremy Selan, software engineer. The memory crisis and the price were a big part of that conversation. From that chat, we can confirm that Valve had aimed for a lower price point than the one it’s launching the Frame for today.

Here’s Lyons on the memory crisis:

“We set out to design this hardware with one particular price in mind, but we’ve made choices to make sure that we’re making a product that is choiceful, that people can purchase, they can upgrade with different features later. But we wanted to make sure we had a base product with really great performance. Then that price target shifted due to the ongoing RAM crisis around the world.”

Lyons also said that forecasting for the cost of certain components used in the Steam Frame is an ongoing challenge.

Not exactly boding well of the Steam Deck 2.

  • KoboldCoterie@pawb.social
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    16 hours ago

    It’s more the absolutely egregious privacy concerns than anything else. They’re selling them at a loss because they make up the difference by selling your data, and the data they collect is unreal.

    • fonix232@fedia.io
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      16 hours ago

      That’s implied with the walled garden part. Meta keeps very tight control of the platform et al to ensure absolute datamining possibilities.