I think that’s exactly what was meant, though. Taking only this screenshot into account, that’s not French culture, that’s French caricature. Are there other aspects that more genuinely express more subtle aspects of French life and history? Genuinely asking
Sorry, the screenshot was mostly a jab at the guy pretty much saying a game made by French developers and artists, with songs in French, in a setting heavily inspired by a distinct historical French period wasn’t genuinely French enough for him :>
It’s literally based on Paris around 1900, the architecture and the trains, the technology and stuff are directly taken from the French “belle époque” of those years. Then there’s the music (accordion), the outfits, the entire painting theme, etc. Obviously technology is not exclusively French, and the architecture is generally western European, but that is literally Paris around 1900. Oh, and the names of the painters are from actual people.
As someone still at the beginning of the game it still feels somewhat superficial. I dunno what else I would expect, were it not for the descriptions like the OP, which conjure an image to me of game mechanics involving the freshness of bread, force-feeding geese, and interrupting traffic to play bowls (though on that subject I have found two “pétanks”) not just art and music.
were it not for the descriptions like the OP, which conjure an image to me of game mechanics
You might have read way too much into that comment. It still is a JRPG through and through, the devs have made clear comments about the FF (old turn-based) and Persona and Dark Souls inspirations on the gameplay side and the whole frenchness is entirely in the writing and the designs. You’ll get the bulk of the story in the last 10% of the game.
I think that’s exactly what was meant, though. Taking only this screenshot into account, that’s not French culture, that’s French caricature. Are there other aspects that more genuinely express more subtle aspects of French life and history? Genuinely asking
Sorry, the screenshot was mostly a jab at the guy pretty much saying a game made by French developers and artists, with songs in French, in a setting heavily inspired by a distinct historical French period wasn’t genuinely French enough for him :>
Are you American or something that you don’t get what I mean?
It’s literally based on Paris around 1900, the architecture and the trains, the technology and stuff are directly taken from the French “belle époque” of those years. Then there’s the music (accordion), the outfits, the entire painting theme, etc. Obviously technology is not exclusively French, and the architecture is generally western European, but that is literally Paris around 1900. Oh, and the names of the painters are from actual people.
As someone still at the beginning of the game it still feels somewhat superficial. I dunno what else I would expect, were it not for the descriptions like the OP, which conjure an image to me of game mechanics involving the freshness of bread, force-feeding geese, and interrupting traffic to play bowls (though on that subject I have found two “pétanks”) not just art and music.
You might have read way too much into that comment. It still is a JRPG through and through, the devs have made clear comments about the FF (old turn-based) and Persona and Dark Souls inspirations on the gameplay side and the whole frenchness is entirely in the writing and the designs. You’ll get the bulk of the story in the last 10% of the game.
That’s awesome! I genuinely don’t know much about it, so I appreciate the perspective