• oatscoop@midwest.social
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        7 hours ago

        I literally gave away my quest 3 headset because of facebook’s walled garden ecosystem, ads, and telemetry. If I didn’t know someone that was about to buy one I’d have recycled it.

        If Valve did the same shit with the Steam Frame I wouldn’t even accept one as a gift. I will absolutely pay a premium for hardware I actually own.

      • artyom@piefed.social
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        13 hours ago

        This is not complicated. Sell open hardware at a loss, buyer doesn’t use it to buy games, money is never recuperated. Valve loses their asses.

        • FartMaster69@lemmy.dbzer0.com
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          13 hours ago

          It’s steam, they hold an effective monopoly on PC game sales.

          I’d understand this argument with the steam machine as businesses could buy them cheap for non-gaming use but there really is not much of a non-gaming market for VR hardware.

          • artyom@piefed.social
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            12 hours ago

            they hold an effective monopoly on PC game sales

            Did I say Steam games? I said games.

            there really is not much of a non-gaming market for VR hardware

            Uhhhh yes? There’s an enormous commercial market. One that will grow larger with this headset being released.

              • artyom@piefed.social
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                10 hours ago

                Both of those are locked down platforms. For that reason. That’s the whole point.

                  • artyom@piefed.social
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                    10 hours ago

                    Just because you can stream content from a PC doesn’t make it an open platform. Most applications require being able to be run unrestricted on the local device.