If you only have a limited amount of time available to play paying a few bucks to reduce the friction and make it more fun can be worth it. I’d be upset if it was included by default. I want to go follow the wind and see what adventures I find.
Imagine if there existed something like an option to play the game more casually and increase drops/xp so people could play the game at their own pace. We could call them “Gameplay Options” and have the users select them before the game starts (and allow them to change them later too). Revolutionary, I know.
This happened with Shadow of War, they claimed the microtransactions did not affect the game design, but when they removed the microtransactions, they streamlined the end-game to have far less grind.
Imagine if there existed something like an option to play the game more casually and increase drops/xp so people could play the game at their own pace. We could call them “Gameplay Options” and have the users select them before the game starts (and allow them to change them later too). Revolutionary, I know.
This happened with Shadow of War, they claimed the microtransactions did not affect the game design, but when they removed the microtransactions, they streamlined the end-game to have far less grind.