I wonder what ruleset they’ll use, given that the different D&D editions are firmly embedded in the Forgotten Realms lore and metaphysics. The original BG1+2 used 2e which is ancient and deeply flawed so I doubt they’ll stick with it, but a lot of the rule changes on the road to 5e (especially to magic) are tied to in-universe events that wouldn’t have happened yet.
I’d love to see it use 3.5. Temple of Elemental Evil did a great job implementing the rules only to be bogged down by a clunky interface, sub-standard writing, and myriad bugs. Taking a game the calibre of BG2 and giving it a comprehensive albeit crunchy ruleset would be my top choice.
BG 3 was excellent but only because of Larian. The D&D ruleset hurt the end result, IMO.
I mean… cool. I will buy it and all, but if you are putting this much effort into it can we just get a new BG4 instead?? The article just says it’s ‘inevitable’ but not confirmed, or even rumored. Don’t get me wrong, I think BG2 is up there with some of the best storytelling in games out there, but are you telling me that out of the entire forgotten realms history of Baldur’s gate, there have only been 3 stories to tell? It costs so much to develop a game already, just put in the last bit of effort and make it a new story. Alternatively, use the BG3 engine and give us a massive expansion that feels like a full extra act. I would pay 20-25$ for that.
I mean, yes it is effort going in, but it’s effort by different people to the BG3 devs and it’s effort on remastering a game that the BG3 devs weren’t involved in. The BG3 engine is Larian’s own one as well, so I don’t think that this team would even have the option of using it
Hey-ya


