So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.

In other news:

  • Phunter@lemmy.zip
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    17 hours ago

    It’s actually pretty well optimized… For loading times. My frame rate is very unstable and areas where you build a lot of stuff really suffer in the FPS department.

    But fast travel loads you in basically instantly which is nice.