I highly recommend this game. I have two timelines currently, but no doubt I’ll create more.
In my first timeline in largely less aggressive. Started out with stealth bunkers, helping the homeless and generally avoiding fights.
My second timeline I went in much more aggressively. Torment Nexus instead of commercial VR for example, stealing capturing their mechs etc.
Early on I gave the researchers write access to my brain and had to eradicate homelessness. Did that while fighting of slum lords until they fixed the coercion :) In turn I bulldozed all megabuildings with the people I had sheltered.
I’ve also survived an invasion of an ExoCorp (not that big a deal on normal) and I’m currently cleaning up the civil war I started by crashing the economy.
How is the combat? Are their playstyles that allow you to minimize the combat? This is something that wasn’t clear to me from the reviews I read.
I love the concept and the management elements sound like a lot of fun, but I am curious about the how the mech combat jives with the other strategy gameplay elements.
I highly recommend this game. I have two timelines currently, but no doubt I’ll create more.
In my first timeline in largely less aggressive. Started out with stealth bunkers, helping the homeless and generally avoiding fights.
My second timeline I went in much more aggressively. Torment Nexus instead of commercial VR for example, stealing capturing their mechs etc.
Early on I gave the researchers write access to my brain and had to eradicate homelessness. Did that while fighting of slum lords until they fixed the coercion :) In turn I bulldozed all megabuildings with the people I had sheltered.
I’ve also survived an invasion of an ExoCorp (not that big a deal on normal) and I’m currently cleaning up the civil war I started by crashing the economy.
How is the combat? Are their playstyles that allow you to minimize the combat? This is something that wasn’t clear to me from the reviews I read.
I love the concept and the management elements sound like a lot of fun, but I am curious about the how the mech combat jives with the other strategy gameplay elements.