alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agoHazelight Studios [Split FIction] Celebrates 50M Game Sales With 2021's 'It Takes Two' Leading The Chargegeekculture.coexternal-linkmessage-square7linkfedilinkarrow-up181arrow-down10
arrow-up181arrow-down1external-linkHazelight Studios [Split FIction] Celebrates 50M Game Sales With 2021's 'It Takes Two' Leading The Chargegeekculture.coalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agomessage-square7linkfedilink
minus-squareRuthalas@infosec.publinkfedilinkEnglisharrow-up4·4 days agoI agree with this assessment, having played both It Takes Two and Split Fiction. The ‘moral of the story’ in It Takes Two seemed especially bad in my opinion, for how serious the topic topic they chose to address was. But yes, the gameplay and puzzles are a lot of fun to learn and work through with a partner.
I agree with this assessment, having played both It Takes Two and Split Fiction.
The ‘moral of the story’ in It Takes Two seemed especially bad in my opinion, for how serious the topic topic they chose to address was.
But yes, the gameplay and puzzles are a lot of fun to learn and work through with a partner.