Introduction After a year of work since the first version of GIMP 3.0, we’re proud to release GIMP 3.2! In addition to our main roadmap items of “non-destructive layers”, this release is packed with all sorts of new features, UX/UI refinements, and stability improvements. Non-destructive Layers …
I argue that GIMP is for image creation too. It does even better job at this, depending on what type of work you are doing. I don’t like to create pixel (as in retro gaming) graphics in Krita. I am not talented at all, but I can judge the workflow I think. That was just an example off course. We all know Krita excells at creating painted like arts with a pen and brushes simulation.
Krita is excellent, but it’s for a different task.
Krita is for image creation. GIMP is for image manipulation.
I argue that GIMP is for image creation too. It does even better job at this, depending on what type of work you are doing. I don’t like to create pixel (as in retro gaming) graphics in Krita. I am not talented at all, but I can judge the workflow I think. That was just an example off course. We all know Krita excells at creating painted like arts with a pen and brushes simulation.
My point was they have different strengths rather than saying one is better than the other. Use the right tool for the job, and all that.
I was only talking for myself, which tool is better for me.