Introduction After a year of work since the first version of GIMP 3.0, we’re proud to release GIMP 3.2! In addition to our main roadmap items of “non-destructive layers”, this release is packed with all sorts of new features, UX/UI refinements, and stability improvements. Non-destructive Layers …
I love how much simpler it is in this release to make independent effects/adjustment layers. You just make a group layer and set the mode to ‘Pass through’. Then the adjustments/effects/filters you put on it are a) applied to all layers below it b) fully non-destructive and c) can have their own mask.
The number of adjustments you can make non-destructively - and have full control over - makes GIMP 3.2 the most powerful non-destructive editor that I know of.
Such a huge usability improvement! I always tried to mimic this kind of workflow with what was available before, but it never worked seemless and I always forgot how I did it last time (lol, but also sad). This release is such a big deal.
I love how much simpler it is in this release to make independent effects/adjustment layers. You just make a group layer and set the mode to ‘Pass through’. Then the adjustments/effects/filters you put on it are a) applied to all layers below it b) fully non-destructive and c) can have their own mask.
The number of adjustments you can make non-destructively - and have full control over - makes GIMP 3.2 the most powerful non-destructive editor that I know of.
Such a huge usability improvement! I always tried to mimic this kind of workflow with what was available before, but it never worked seemless and I always forgot how I did it last time (lol, but also sad). This release is such a big deal.
Yeah! The workarounds I had before were complicated and didn’t perform very well, so this is a major improvement.
I suspect that it will be easy for the GIMP team to make this a new layer type of its own and make it even simpler too.