• yyprum@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    3
    ·
    8 hours ago

    Thank you for writing this, it has saved me from having to write it myself :) also I believe you have explained it much better than I ever could. As I was reading the article I was just scratching my head… Is the author oblivious of actual cheating options? Why is he talking of direct memory manipulation only? Is he trying to sell some idea here or is it just ignorance?

    Also, security through obscurity… If the kernel side anticheat code is so safe and good at catching cheaters surely they can share the source of what it does… Unless sharing it would mean it can be circumvented so kernel anticheat is actually just as useless, just a matter of finding how to get past it.

    There was so much wrong in the article but somehow written with enough truth to it that it’d be easy for most readers to not realize the flaws in the logic it has. But the very worst you also pointed it out, “companies can spy on you already with superuser access so having code on kernel level must mean it is only done for good, no reason to fear it”. Wow, such horrible logic.

    And the last point you raise that the majority of cheaters in Apex used Linux reminded me of some absurd logic these companies keep using. When a game could be run on linux they will say that there’s not enough users to justify supporting Linux, so it’s OK to force anticheat that only runs on windows. But at the same time the majority of cheaters were using Linux… OK so what is it, how can there be a majority of users cheating on Linux if there is not enough users in Linux to support it? If there’s so few and cheating is mostly happening in Linux, how is cheating so prevalent? So yeah, the cheaters are not using Linux or there is a huge market of hidden Linux players.