The math does not even work with casual mobile games: MS owns King and hence Candy Crush, one of the most popular casual mobile games ever. At its peak Candy Crush had 293 million active monthly (!) players. So even if one is generous, those numbers comes down to some 10 million daily user. They want games that are the equivalent of 100 Candy Crush-es. It is pure folly.
The math does not even work with casual mobile games: MS owns King and hence Candy Crush, one of the most popular casual mobile games ever. At its peak Candy Crush had 293 million active monthly (!) players. So even if one is generous, those numbers comes down to some 10 million daily user. They want games that are the equivalent of 100 Candy Crush-es. It is pure folly.