

If there was no alternative, and debatably superior, version of the game currently available then this might be an issue. But there is, so the preservation of the IP is hardly jeopardized.
If there was no alternative, and debatably superior, version of the game currently available then this might be an issue. But there is, so the preservation of the IP is hardly jeopardized.
What do you mean? Gamepass users? You can use gamepass on ANY device, including steamdeck. Idk if paying another $500-$1000 usd is worth it for most people to have a slightly more convenient gamepass handheld experience.
I mean if they really nail the UI, and i mean REALLY nail it(which involves nailing game/launcher compatibility as well)…
Then maybe this handheld will forge the way for a new windows gaming OS.
But even then without an Xbox game compatibility layer, they arent going to convert any steam users at all.
Yeah it can be a hassle, but is it such a hassle people would rather buy this specific handheld to play the handful of multiplayer games a steamdeck cant?
Not to mention theyre mainly esports titles that people prefer not to play on an underpowered handheld anyways…
A steam deck already plays gamepass, and if you install windows on the deck, it will the few windows-only PC games that SteamOS cant.
It blows my mind that this game gets multiplayer but nightdive completely leaves it out of Turok 3, and charges the same amount for both games.
I mean im not upset about having it here but this is an immersive sim where people only care about the campaign. Turok 3 was a fun arena shooter with a doodoo campaign…
🙃
Looks like a lower budget Scorn ripoff
The article ignores the elephant(s) in the room… Negligible performance improvements year over year, and unavailability of cards at MSRP.
This means the opposite of what the article headline is suggesting. Mainstream PC gaming (on mid tier and/or new hardware) is more out of reach for people than it has been for decades…
Good thing the used market exists and new entry level last gen cards can sometimes be found at msrp. Still alot of people dont want to settle for a sub par experience at PC costs, and console gaming always meets the mark for price to performance.
Once these handhelds start running HX 370’s and better(at around ~$500), the true dawn of the gaming handheld will be upon us…
These new chips are how xbox and playstation will make their libraries portable.
It really just depends on how xbox approaches it. If its a PC with new xbox branded software… They shouldnt be able to fight it.
Like what microsoft actually needs to do (which would also save windows) is to develop a compatability layer that would allow xbox games to be playable on PC(windows), the digital ones anyhow…
Then users would get the best of both worlds, skyrocketing their market and mind share.
Easier said than done im sure.
The comparison is more akin to how they have actually restored the mona lisa with chemical and color correction as a means to make it withstand the test of time. Thats essentially what has happened with the remastered version of this game.
I understand that in other instances, remasters and remakes might as well be a different game, but if you have played crysis, this is barely the case.
Im not saying its fine to lose access to original data. All im saying is in this particular case, there isnt much loss to be outraged about. The publishers havent un-alived the IP. We have just lost access to some historical data.
I am all for preservation. I dont want to underplay the detriments of lost data. I just want to subjectively quantify this loss.