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Joined 1 year ago
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Cake day: June 23rd, 2025

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  • Kind of funky?

    I run into a lot of weirdo problems that have been difficult to figure out, some of which I haven’t solved and just decided to live with for now.

    I do a lot of game dev stuff and that’s been a funky space to operate in because a lot of software I use is either not available on Linux or its there but has big quirks that you don’t get warnings about. I’ve generally found alternatives but there are a few spaces where a single app or two absolutely dominate the space and they tend to be extremely proprietary and Windows/Mac only, especially as you start treading into the higher end fidelity stuff.

    The other big hiccup I’ve ran into is collaborative stuff. A lot of other people are locked into certain formats or services which either don’t support Linux at all or its such a barebones support that it makes it frustrating to use. The people you collab with often don’t even know of these hiccups so they’re usually baffled on why you’d recommend switching to anything else and tend to blame the issues on Linux rather than the software.

    Now I’m not particularly Linux savvy so this could be just normal stumbling blocks on the way to figuring it out, and I am slowly figuring things out, but it has been a funky journey.









  • Its the Matthew effect - Steam is going to show you popular games because they’re popular, which leads to them being more popular. It’s usually games with big marketing budgets/efforts outside of Steam that eventually hit ‘popular’ and then stay there.

    If I had to contribute my extremely biased two cents: Steam recommends ‘similar’ games based on tags, popularity, and if your friends play it. You play Valheim, its going to show you survival crafting games, viking games, and maybe a third person action game. If another relatively popular game has all three, you’re almost guaranteed to be shown it.

    In the indie dev space you’re trying to leverage this by changing your tags to a popular game similar to yours so players of popular game will hopefully get recommended your game. (Also a lot of devs do this which dilutes its potential)

    My biased take is that these tags fall short and it leads to ‘similar but different’ game recommendations which eventually had your storefront dominated by mass sellers or the big titles in a specific genre trying to muscle in on the space that Steam believes must be your favorite genre(s) because you bought the games marked as similar that it recommended to you.

    If you actively try to find niche titles via labs or whatever then you can get it better tuned, but for most people I think they usually end up seeing just already big and successful games.

    Sorry for the long rant, thanks for coming to my TED talk.