

I’ve been using Swiftfin for a while. It’s very much an alpha product. I don’t want to pressure the devs though. They’re volunteers releasing something nice for free. All the other apps in the space are paid or even subscription based. Ugh!


I’ve been using Swiftfin for a while. It’s very much an alpha product. I don’t want to pressure the devs though. They’re volunteers releasing something nice for free. All the other apps in the space are paid or even subscription based. Ugh!


Used to love plug-in-heavy, customizable tools. Then I realized I loved spending time customizing and installing all those plugins, and not a lot of time getting work done.
Now I just prefer good tools that can do everything I need but not necessarily optimally. As long as they feel really efficient for 95% of use cases and the other 5% are possible (but not optimal) I am good with that. I don’t need to reach for “the perfect tool” anymore.


Don’t get me wrong, I love GOG, but I love the Internet archive and projects like ScummVM and DOSBox (as well as all the console and arcade emulators). These are long-term projects carrying the torch of preservation of all these classic games.
After countless Golden Age Hollywood films were lost, I don’t want to see the same thing happen to video games.


Make sure to use ScummVM to play it! DOSBox is a great way to play a lot of classic PC games but ScummVM is better for any games it supports. This is because ScummVM is a modern engine that runs old adventure games which are written as scripts that run on an interpreter. This beats running an old engine on DOS through DOSBox!
For the game itself I recommend the Internet archive! You can find it as part of the ExoDOS collection or standalone!


They have and they don’t want it because it doesn’t give them access to everyone’s biometric data.
I could see this coming a long way off with Discord. It’s a honey trap. They swallow entire communities whole like some gargantuan leviathan of antiquity.


The deeper thing they have in common is that they’re all products which follow power law distributions based on popularity. Popular items get more exposure by word of mouth than unpopular or unknown items. That exposure leads to even more popularity which results in exponential takeoff.
Thus you can have a music industry where Taylor Swift can make a billion dollars on one tour while millions of other musicians languish in total obscurity.


Yeah. The same thing has happened in the music world, the book world, and even the movie world.
YouTube lowered the barrier to entry to basically nothing if you want to publish your own movie. Getting millions of people to watch it, even completely for free, is very difficult. Almost all of the videos out there with millions of views were published by people who were already well known (even if they grew their fanbase directly on YouTube).
Music is probably fairly similar to movies in that you can publish easy on YouTube and then direct everyone to your Bandcamp site to buy music from you.
The book world is probably hardest to crack. There are so many authors out there and it’s very easy (from a technical standpoint) to publish your own book. Writing a book a lot of people want to read and getting people to read it is a totally different matter!


Git is not very efficient for handling a lot of binary files. Your best bet would be for hosting fanfic and erotic lit.


Believe me, no one gives a damn about a critic.


The game is deliberately pretentious? Okay. Then the negative reviews are justified.


Yes, it seems we do have different ideas of the word medieval. To me, medieval is not an abstract idea, it’s a specific period in European history. To be medieval a setting has to bear significant resemblance to that period.

This is not medieval. It’s very ornate but it bears no resemblance whatsoever to medieval art or architecture. If anything, it’s closer to Victorian than medieval. Everything I’ve seen in HK screenshots tells me it’s a fantasy pastiche of elements. It has no affinity with any particular period in human culture. Rather, it’s a cut-and-paste construction. (I hate the word appropriation because it implies theft. I do not want to imply that).
Like if a fantasy game is set on Mars with a bunch of green skinned Martians as characters then it’s not medieval even if the characters use Anglo-Saxon instead of English. It’s a pastiche of science fiction, fantasy, and medieval elements and it suffers from the same issue that a lot of bad Star Trek episodes had (see: planet of hats), which is verisimilitude:
Why did this society, which otherwise seems completely alien, just happen to evolve a conspicuous element that’s uncannily similar to an element in human history?


HK games are not set in China, but they are both firmly set in a medieval fantasy world

??!
I guess we have completely different ideas of the word medieval. This to me looks like a completely separate, unique fantasy world with no resemblance whatsoever to a historical medieval setting of the sort that games like D&D are based on.
It’s fine if they have created this wonderful unique setting of their own, but then it leaves me with the question of how the language aspects of medieval society ended up there despite all the other differences. I mean these characters don’t even resemble humans!


I have played plenty of other games where characters speak in a classical style. Unless it’s being done to mark the characters as old fashioned (or the world is literally set in medieval times) then it comes off as extremely pretentious.
Edit: I know Hollow Knight is sacred in the indie game community. I’m just saying this is something that annoys many people (including me) who prefer verisimilitude and authenticity.


It’s not about liking/not liking poetry, it’s about credibility and verisimilitude. When a character says something, is it credible for the character to have said that? A guy walking around in the Harry Potter wizarding world speaking Shakespearean English is not credible, he’s a laughingstock.
I don’t know much about Hollow Knight but from what I can see it is not set in a fantasy Classical Chinese setting. Having characters in the game speak in the Classical Chinese style is not credible. It does not fit the setting, regardless of the broader similarities between Hollow Knight’s setting and Wuxia novels. It’s culturally tone deaf.


I’ve never played either game but I’ll be honest: that English text looks really pretentious to me. I can imagine how bad things could get if that were carried over into the Chinese translation.
Everyday Chinese speech is very plain, blunt, and utilitarian. The Great Classical Chinese novels are anything but. They are as important (arguably even more so) to Chinese as Shakespeare is to English. Speaking in that style should come off just as pretentious in Chinese as a video game character speaking Shakespearean style would in English. Generally, in English fiction (especially TV shows), characters are brutally mocked for speaking in that style unless they are literally reading, rehearsing, or performing Shakespeare.
The guy seems like a shill. A hired goon who successfully destroyed Ross’s movement, just like they planned!


It’s self-consciousness (less charitably called hack writing or selling out). These are game developers trying to chase market trends rather than following their hearts.
Some are honestly trying to make games that they themselves would love. But it does have a bit of the feel of “I love ice cream and I love dill pickles, so why not dill pickle ice cream?!”
Close, but also include the accusation coming from the ones on the left!