

Whew, sounds like ripping off the head and spine out of the body of the milk dispensers is still fine.


Whew, sounds like ripping off the head and spine out of the body of the milk dispensers is still fine.


The only MMOs I don’t return to are the ones whose companies / publishers do this sort of BS.


Mass Effect 5: Commander Shepard returns, to fight the illegal fentanyl trade. Fight the illegal fentanyl smuggling coming from the Elcor empire as you work to make it a part of humanity’s so you can guide them onto a better path and eliminate the grave threat they represent to the rest of the galaxy. The only game brave enough where choosing the Paragon path means an automatic courtmartial followed by the game uninstalling itself and deleting your system folders.


deleted by creator


Where are all these prompt based image generators that identify themselves as procedural generation?


“We might deal in derivative IP, but it’s our derivative IP!”


The problem back then was saturation from other competitors who were also cheaper. Noawadays word of mouth through social networks is much more effective.


That’s a DLC feature.


Star Control 3
It received a lot of criticism at the time because they sort of bought into the Star Control 2 / The Urquan Masters IP and ghosted the main devs, but I found it fun too. It’s sort of funny because it has become such a trend of the serious, they also got into a row with the Star Control Origins guys, another fun take by another good studio in the same sort of genre, and even went to court against them. Now the original devs have crowdfunded FREE STARS: Children of Infinity as the official sequel.
In regards to multiplayer gameplay similar to Star Control, there’s Subspace Continuum, particularly the Trench Wars server if it still exists. It’s probably still active. I also remember Stardock did its own take on it called Stellar Frontier. There was also a shareware game called Solar Winds from long ago which was single player but had similar gameplay.


People should remember, regardless of what the creative lead has said, Randy Pitchford has not backed down his comments. He literally has told you to play something else.
The best thing you can do if you enjoy Borderlands is not to get hooked on its predatory hooks, like the limited time SHiFT codes. That BS is toxic, and the moment they become a requirement is the moment I stop having interest in the franchise altogether. It’s basically a hook for the whales who will continue purchasing from Randy no matter what.


According to Randy, Borderlands 3 is apparently Schrödinger’s “Premium Game” - so demanding because it is only supposed to be for “Premium Gamers”, but also, we are supposed to excuse having to run it in lower resolutions and with higher input lag because it’s not on the level of presumably more premium competitive shooters that do optimize better.


They are just doing this to cash out, it costs them nothing to provide a Steam key.


How’s their preservation of Red Candle Games going?


It definitely will be interesting, considering they are working against their strengths.
It’s not an open world, it’s going to depend heavily on their world building and story writers, it’s going to be an offline linear experience, it’s going to be released as a finished product and not as “oh, this is a work in progress, we’ll continue to work on the flaws”…
Delaying for more money is probably the smarter thing they can do,


I was paying my respects.


Specially when Borderlands releases have historically dropped down to less than a quarter of that after a short while.
Sadly, on the NVIDIA scale of BS, this is nothing.