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Joined 2 years ago
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Cake day: June 22nd, 2023

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  • Its not “the Cloud” if its your own systems from top-to-bottom … More like Remote Play? … Seems Sony, Microsoft, and Valve all use that terminology for Streaming Gameplay from their consoles to another device.

    Streaming to another location than where your Server is setup is tricky, mostly due to latency and establishing a connection that doesn’t get throttled(or compromised) by the ISPs involved. Personally, when I tried to get into it, about 10 years ago, I didn’t have the budget for a GPU that could be persuaded to support it at all.

    Today, I’m more likely to keep such a server in my vehicle(on Battery/Solar), so its always just a local connection away, if I were to bother with the budget and hassle involved*. Around the house, I’ll just slap a new desktop together where I want to play games, or game on my laptop, and call it done.

    *Ideally, I could build this for less than my good laptop would cost to replace, and use something much closer to outright disposable to game outside of my car. In practice, I just bring my good laptop with me everywhere, risk be damned.








  • I think its less a question of the technical feasibility, and more of an issue that we, as users, don’t want more closed-source blobs in our kernels. Meanwhile, the publishers insist that they can’t open-source their anti-cheat code; Their idea being that if we know what’s in it, it will be easier to bypass.

    Basically, one distro or a few(at most) may get anti-cheat integrated one day(like, say, SteamOS), but it will likely never be in your standard Linux kernal.

    They could go the rought of kernel modules, I would think, but for whatever reason, we’re still having this conversation.




  • Technically, I’ve done as you’ve described several times over. Did it with IOS and Android - I approached both with an open wallet and open to doing things differently than I was used to. Could say the same for several gaming consoles and Chrome. ALL have required concessions on my part that left a bad taste in my mouth - speaking strictly from a User Experience perspective.

    The worst of it has been all the apps that dissappeared from the IOS Appstore - apps I paid for and now all that’s available are pale imitations full of ads and demanding subscriptions.

    I’m not asking the same apps to work across multiple decades either - the gap between my first iPad and my second was less than eight years.