Trans horny pan women with a wide interest in a wide range of tech, in particular FOSS and right to repair
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Cake day: March 7th, 2025
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Terraria technically has scaling (tonically just three tiers) but it works fine. Your gear generally upgrades much faster than the scaling enemies. The new enemies are the real obstacle which feels better. I’ve never noticed old enemies becoming a problem and by the end game your ability to clear whatever random enemies stands in your way is trivial