• Tetsuo@jlai.lu
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      14 hours ago

      Come on…

      Big lobby makes personal GPU ultra expensive to buy.

      Sells you the concept of renting a big GPU in their datacenters instead… And your like “sweet deal” ?

      • MadameBisaster@lemmy.blahaj.zone
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        11 hours ago

        Not what I said ^^

        But I am also getting games through Steam so I dont own my games either…its just they way the world is if you got a few thousand bucks over to buy me a gaming pc I gladly get rid of Geforce Now xD

        So I just meant the way the world is I can actually play games with gfn and it becoming better (supporting linux) is a good thing

        • Hakuso@scribe.disroot.org
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          3 hours ago

          Well, when I play something that I have to get on Steam I either crack it and run it with Goldberg, or I just grab a pirate copy to begin with. Despite being a “Game Industry Guardian” on my Steam profile I’ve moved to piracy if it’s not available DRM-Free.

          I decided after several games were “updated” with DRM or KLAC or anti-tamper or to constantly spam Epic Games servers with EOS requests even in offline play that I require two things to pay for game:

          Offline installers so I can back them up and not need to keep everything installed at all times, and no client requirment to install and play.

          The ability to stay at the current version if there is an “update” that breaks things, withouth fighting the client constantly and going through hoops enabling release channels hoping it doesn;t reset at some point and change the gmae I have installed without my permission.

          Most of my game, now, are from GOG. I’ve bought one DLC on Steam in the last year, but after them ignoring the “Hey, I’ll buy this again if you release on GOG” messages the next DLC (dropping next week) is coming from my favorite pirate site not Steam.

          Added bonus, to that, the constant EOS and Google conections sent by the game even when I set it to “offline” mode are flippin’ insane, and they don’t happen when the Steam API is set to redirect to a local emulator.