hdr really doesnt work on most desktop enviroments. have you tried using gamescope though? you can just install gamescope-session-cachyos that will make it so you can select it from the login manager. gamescope automatically does sdr to hdr conversion which looks really good in most games. what still doesnt really work (for me at least) is games that output native hdr. they look very washed out and way too bright. but imo sdr to hdr, which gets way brighter, is still a win
I tried doing manually a gamescope command line arguments for Overwatch and it didn’t work.
I activated the necessary flags and took close attention to the resolution in game and of my display, made sur the game had HDR enabled etc and it never worked.
So if I can’t get HDR to work even with gamescope on a stable game like OW…
But your tip to setup gamescope for the session is interesting. I might try that out sometimes.
But honestly HDR is quite anecdotal for me. It’s not that visible. I much prefer to focus on optimizing FPS and input delay than tweaking for HDR.
hdr really doesnt work on most desktop enviroments. have you tried using gamescope though? you can just install gamescope-session-cachyos that will make it so you can select it from the login manager. gamescope automatically does sdr to hdr conversion which looks really good in most games. what still doesnt really work (for me at least) is games that output native hdr. they look very washed out and way too bright. but imo sdr to hdr, which gets way brighter, is still a win
I tried doing manually a gamescope command line arguments for Overwatch and it didn’t work.
I activated the necessary flags and took close attention to the resolution in game and of my display, made sur the game had HDR enabled etc and it never worked.
So if I can’t get HDR to work even with gamescope on a stable game like OW…
But your tip to setup gamescope for the session is interesting. I might try that out sometimes.
But honestly HDR is quite anecdotal for me. It’s not that visible. I much prefer to focus on optimizing FPS and input delay than tweaking for HDR.