So i have a 3D printer, and i have linux on a laptop but im struggling to find good 3D print-related software to use on linux or maybe i havent looked hard enough? Im pretty much a beginner to both linux And 3d printing, also using Ubuntu Mate if that matters on a old thinkpad.
So i need a 3d print slicer/way to print to my printer, i also need a simple 3d modeling software (ive tried blender but found it too hard and heavy for me and my laptop). It would help if all suggested software were open source or something like that.


Some have gotten fusion 360 working via wine: https://github.com/cryinkfly/Autodesk-Fusion-360-for-Linux
Blender is Linux native, and it’s great for sculptures- not as great for making parts CAD style, but you can make it work: https://www.blender.org/download/
Also https://cadoodlecad.com/
Cura seems to have native Linux support: https://linuxvox.com/blog/cura-linux/
Prusa slicer is also Linux native: https://www.prusa3d.com/page/prusaslicer_424/
Octoprint is of course Linux native, and I use it from a docker container. Can also work well from a pi. https://octoprint.org/
I use Fusion 360 + Cura + Octoprint myself, but I’m on mac. It’s really only the CAD software that I can’t recommend a native solution personally, but I have heard of a number of these: https://itsfoss.com/cad-software-linux/
Good luck!!
I’ve used Cura in Linux, can confirm it worked fine for me.
If you pay for Fusion360 or have a student account, you can run it from the browser. I’ve run it on a crappy dechromed chromebook that way without issue.
P.s. fusion is free for personal non commercial, but I haven’t tried that version in browser, might not be possible.
It isn’t. The “browser version” is actually streaming a VM running on one of autodesk’s computers.
Cura’s a fantastic slicer, but kindof a terrible program. They gave up on ARM support a while ago. And their dependency situation is majorly out of control. To the point that Gentoo has literally given up on supporting it and maintaining a working package.
They still support ARM Mac version- I wonder if it’s just non-Mac Arm they’re giving the cold shoulder to?